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- # This is the DeHackEd 2.0 config file.
- # Lines that start with '#' are comments.
- # Also note the spaces below on both sides of the equals sign. They make
- # my life easier. :-)
-
- # The name of the doom.exe file to hack.
- #doomexe = c:\doom2\doom2.exe
- #doomexe = c:\doom\doom12.exe
- doomexe = c:\doom\doom.exe
-
- # The name and location of your Doom wad.
- doomwad = c:\doom\doom.wad
- #doomwad = c:\doom2\doom2.wad
-
- # The path to your Doom directory. This is where Doom will be run from
- # when you 'r'un Doom inside DeHackEd.
- doompath = c:\doom
- #doompath = c:\doom2
-
- # Command line arguments when Doom is run from within DeHackEd.
- doomargs = -skill 3 -devparm -warp 1 1
-
- # The directory to look for patch files in.
- patchdir = c:\doom\patches
-
- # This is all optional, and included only for those who do their own
- # doom.exe hacking.
-
- # Doom version #, 0 for 1.2, 1 for 1.6, 2 for 2.0
- # This MUST be included if any of the following options are included,
- # and should be before any of the following options.
- #doomver = 1
-
- # The size of the user-defined doom.exe file.
- #doomsize = 658469
-
- # These are the offsets for the various data sections...
- #thingoff = 627216
- #soundoff = 599580
- #frameoff = 602492
- #spriteoff = 601988
- #ammooff = 593736
- #weaponoff = 593768
- #textoff = 639888
-